DangerVersed: Evil Spirits Begone
*Highscores may not persist between updates*
HOW TO PLAY
Controls are rebindable in the pause menu!
| Controls | Keyboard | Gamepad |
| Move | W A S D | Left Stick |
| Jump | Space | Button North, Button East |
| Attack | Enter | Button West |
| Special | Shift | Button South |
| Pause | Tab | Start |
Other mechanics:
Hold any direction 1/4 second before an enemy's attack to perform a Parry
ABOUT
A small entry into my "DangerVersed" series, created in two days from WIP assets for Newground's Pixel Day 2025. This little game showcases some beat-em up platformer mechanics that I've been messing around with for a potential fully fleshed game.
STORY
Rufus, a traveling mercenary possessing unique red magic confronts the powerful mage, Meredith. Meredith while intrigued, puts Rufus's abilities to the test by summoning a horde of evil spirits. Survive the horde as long as you can!
CREDITS
OST- CoolioDudio
SFX- Shiru8bit
Enemy Design- Clockworksuit
Little guy in the background- ChiliCharm
| Status | Prototype |
| Platforms | HTML5 |
| Author | MarinoDev |
| Genre | Fighting, Action, Platformer, Survival |
| Made with | Unity |
| Tags | 8-Bit, Arcade, Beat 'em up, Fantasy, NES (Nintendo Entertainment System), Pixel Art, Retro |

Comments
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this is awesome! If you want you could try and add playable characters that behave slightly differently to each other, changing their attack styles. Still really cool though!