DangerVersed: Evil Spirits Begone
*Highscores may not persist between updates*
HOW TO PLAY
Controls are rebindable in the pause menu!
Controls | Keyboard | Gamepad |
Move | W A S D | Left Stick |
Jump | Space | Button North, Button East |
Attack | Enter | Button West |
Special | Shift | Button South |
Pause | Tab | Start |
Other mechanics:
Hold any direction 1/4 second before an enemy's attack to perform a Parry
ABOUT
A small entry into my "DangerVersed" series, created in two days from WIP assets for Newground's Pixel Day 2025. This little game showcases some beat-em up platformer mechanics that I've been messing around with for a potential fully fleshed game.
STORY
Rufus, a traveling mercenary possessing unique red magic confronts the powerful mage, Meredith. Meredith while intrigued, puts Rufus's abilities to the test by summoning a horde of evil spirits. Survive the horde as long as you can!
CREDITS
OST- CoolioDudio
SFX- Shiru8bit
Enemy Design- Clockworksuit
Little guy in the background- ChiliCharm
Published | 4 hours ago |
Status | Released |
Platforms | HTML5 |
Author | MarinoDev |
Genre | Fighting, Action, Platformer, Survival |
Made with | Unity |
Tags | 8-Bit, Beat 'em up, Fantasy, NES (Nintendo Entertainment System), Pixel Art, Retro, Unity |
Comments
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this is awesome! If you want you could try and add playable characters that behave slightly differently to each other, changing their attack styles. Still really cool though!